What is Undernet #poker???

Heh, glad you asked.
For those who do not know, Undernet is a group of servers on the IRC.
For a great help site about the IRC, Click here http://www.irchelp.org/

 #poker and #poker2 is a place you can go and play 5 card draw with
other players from all over the world! Just /join #poker   and there usually
is a "cop" ( Channel OPerator ) who can answer most questions. Reading the
" Manual " is the best thing to do, since there is a " key " word needed
to create an account. This key isn't meant to be a pain in da butt, but to
insure the person understands the rules of the channel, and knows how
to send commands to the poker bots ( Poker bots is the program used to
deal the card, take care of discards, keep track of you account,ect,ect ).
And best of all... This is " FREE "..no money, no Credit Cards..Just plain
fun for nothing!!! ( of course when you win, it's just cyber money, You win nothing )
Make sure to at least stop by and say " HI " to me " Jupiter1 " !!!!
 

 Now here's a little history about #poker :
( taken from the manual, and written by " Radix " who created Pbot)
 

  Originally, the idea came to me early 1993.  After the success of my
first IRC bot game, MooBot, I went on to think that someone will be
inspired to make a poker bot.  Of course, no one seemed to have the time
nor the inclination to make such a bot, so I went on in February 1993
to start making a poker bot.

  I completed an alpha version of PokerBot in late Feb and tested it on IRC.
It wasn't as easy as I expected;  the bot was riddled with all sorts of
mysterious bugs as I was testing the user interface aspect it.  The bot
was written with ircII scripts and the poker module was written in C.
It didn't take long for me to realize this 80% ircII scripts bot was not
fast and powerful -- but it was the best way to debug and perfect the
command line parsing; recompiling the program on the fly without killing
the bot.  By March 1993, I started to put the poker module together as
one big C program, eliminating the need to rely on ircII scripts to parse
the commands.  The bot at this point had many commands and is flexible
enough to program.  From then on, I concentrated on the poker game itself.

  By late March, I was ready for PBot's beta-testing.  I called on a few
dedicated users on IRC to discuss ideas and play the game.  There were
lots of ideas and modifications to be made.  Tweaking the program proved
to be the hardest.  Slowly, after one feature was added at a time, bugs
appeared and debugged.  The process was painstakingly slow but I was
determined to get it up and running, as I know this bot will prove to
be the best bot that ever happened to IRC.  After my exams in April,
I started to work full time on this bot.  Spending countless hours
modifying and testing with my beta-testers.  Ideas kept pouring in.

   Finally, in June, I have a fully functional poker bot!  Modifications
did not stop then but it was time for me to slow down and let the
bot make itself known to the world.  In August, I had to leave the
country for a few months and given this bot to Lyverbe for safe
keeping, continued maintenance, and development of PBot.  I am now back
in North America and continuing the project after Lyverbe and Cirra took
very good care of it.

   PBot is one of my best programming projects.  I had fun, cried, died,
laughed, and learned a lot during its development.  Moreover, I made a
lot of friends, which is always nice.  I always think of this as just
a simple mindless game, but I'm sure many of you disagree! :)  Enjoy the bot!